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Scale2x History Algorithm Download Snapshots 4x Snapshots 2x Authors |
Scale2x AlgorithmThe effect works repeating a computation pattern for every pixel of the original image. The pattern starts from a square of 9 pixels and expands the central pixel computing 4 new pixels.Starting from this pattern :
The central pixel E is expanded in 4 new pixels:
with these rules (in C language) :
E0 = D == B && B != F && D != H ? D : E; E1 = B == F && B != D && F != H ? F : E; E2 = D == H && D != B && H != F ? D : E; E3 = H == F && D != H && B != F ? F : E;which can be rewritten as : E0 = D == B && B != H && D != F ? D : E; E1 = B == F && B != H && D != F ? F : E; E2 = D == H && B != H && D != F ? D : E; E3 = H == F && B != H && D != F ? F : E;and optimized as:
if (B != H && D != F) {
E0 = D == B ? D : E;
E1 = B == F ? F : E;
E2 = D == H ? D : E;
E3 = H == F ? F : E;
} else {
E0 = E;
E1 = E;
E2 = E;
E3 = E;
}
The image border is computed reusing the value of the nearest pixel on the border when the value of a pixel over the border is required. Scale3x AlgorithmStarting from this pattern :
The central pixel E is expanded in 9 new pixels:
with these rules (in C language) :
E0 = D == B && B != F && D != H ? D : E; E1 = (D == B && B != F && D != H && E != C) || (B == F && B != D && F != H && E != A) ? B : E; E2 = B == F && B != D && F != H ? F : E; E3 = (D == B && B != F && D != H && E != G) || (D == H && D != B && H != F && E != A) ? D : E; E4 = E E5 = (B == F && B != D && F != H && E != I) || (H == F && D != H && B != F && E != C) ? F : E; E6 = D == H && D != B && H != F ? D : E; E7 = (D == H && D != B && H != F && E != I) || (H == F && D != H && B != F && E != G) ? H : E; E8 = H == F && D != H && B != F ? F : E;and optimized as:
if (B != H && D != F) {
E0 = D == B ? D : E;
E1 = (D == B && E != C) || (B == F && E != A) ? B : E;
E2 = B == F ? F : E;
E3 = (D == B && E != G) || (D == H && E != A) ? D : E;
E4 = E;
E5 = (B == F && E != I) || (H == F && E != C) ? F : E;
E6 = D == H ? D : E;
E7 = (D == H && E != I) || (H == F && E != G) ? H : E;
E8 = H == F ? F : E;
} else {
E0 = E;
E1 = E;
E2 = E;
E3 = E;
E4 = E;
E5 = E;
E6 = E;
E7 = E;
E8 = E;
}
Scale4x AlgorithmThe Scale4x effect is simply the Scale2x effect applied two times.ExamplesThe following are some examples that show the application of the effects.
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